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1761 Stagecoach private companies close when used, or when a rail connection
exists between the two named cities. The Foss Dyke Canal private company closes when the
first 5 train is purchased.
1800, 1830, 1830Lummerland, 1830NL, 1832, 1835, 1837, 1838 Rheinland,
1848, 1851, 1859, 1868, 1869 The Golden Spike, 1876 v2, 1876-30, 1876-30 v2, 1876-35,
1876-35 v2, 1899, 18??, 18AL, 18Chesapeake, 18EC, 18EZ Level 3, 18FL, 18GA, 18GA v2, 18GM,
18JP-T, 18Kaas, 18MW, 18NL, 18Rhl Rhineland, 18Scan, 18TN, Steam Over Holland First 5
train.
1812 First 5 train, except for private companies #11 and #12, which are permanent.
1817, 1825, 1829 Mainline, 18Africa, 18USA, 18VA, Railroad Barons Never.
1822 With the exception of private company #15, which must close at the
start of phase 7 but may be closed earlier, private companies are not forced to close.
However, some are removed from play when taken by a minor or major company, when they give
the acquiring company the associated token(s) or assets.
1822CA With the exception of private companies #8 and #9, which must
close at the start of phase 7 but may be closed earlier, private companies are not forced
to close. However, some are removed from play when taken by a minor or major company, when
they give the acquiring company the associated token(s) or assets.
1824, 1824 v2 When exchanged for a share in one of the Regional Railways (referring
to Mountain Railways).
1826 First 10H train, but the mail +1 and train limit +1 tokens last until an E
train is sold.
1827 Jr. Various: see appendix 5.
1829 At the start of phase four. In the standard game this is when the first 7
train is bought. When playing with the additional trains from kit MSK2 this is when the
first 6 train is bought.. If using the optional PC rule, private companies in the bank
pool close when a tile is laid on their home hex (or either hex for the L&M).
1830 Cardgame, 1831, 1849v1&3, 1853, 1853 v2, 1862EA, 1862EA v2, 1879, 1881,
18Ardennes, 18EZ Levels 1 and 2, 18Lilliput, 18US, 18West, Crisis Not applicable.
1830BC, 1841, 1898 First 4 train.
1837SX, 1895, 18GL First 10H train.
1842 Auctioned off at start of next OR after sale of first 5 train.
1844 First 5 train or 5H train.
1846 Phase III.
1847, 1869 USA West, 18MS, 18NW, 18SS First 6 train.
1847AE Purchase of the 6E train.
1849v4 First 12 train.
1850 Some or all close when the first 5 train is bought, some may survive
until the first 6 train is bought.
1854 Moutain railways close on first 5 train. Local railways may close, merge, or
continue.
1856 First 5 train, but the bridge and tunnel tokens are permanent, and the port
token lasts until the first 6 train.
1857 Yes, but some only close if owned by players, while some only close
if owned by companies.
1858 Either after the earnings phase of a share company, or during the
final exchange round. In all cases they are exchanged for face value in cash from the
bank.
1860 When exchanged for 10% shares in their associated companies, or when
the Fishbourne Ferry Company is purchased.
1861, 1867 Never - they are nationalised when the first 6 train is bought
and become part of the Russian State Railway.
1862 At any time when their owners choose to close them.
1865 Sardinia First 5 train if in player hands, never once transferred to
a public company.
1870 First 5 train, but the port and cattle tokens last to the first 6 train.
1873 When they are not bought in the initial auction round, or when an
owning player chooses to close them. Closed mining private companies can later be bought
and thereby revived by mining share companies.
1880 Never. However, they stop paying their fixed income once the first 4
train is bought.
1883 First 5 train, but may occur earlier if the SEFTA is created through
merger.
1889 First 5 train, except player's Uno-Takamatsu Ferry. Its revenue
becomes 50, but may not be sold thereafter.
1891 First 5 train, but the Yamaguchi Prefectural Tramline and Chugoku Railway
tokens are permanent.
1893 For the FsSD, when exchanged for RB certificates, or when forced to
do this after the first 5 train is bought. For the EVA, when the first 6 train is bought.
For the HdSK, when the merger of the HGK takes place.
18BL First 5/SB5 train/rail bus (tram).
18C2C First 5 train, but the cattle, coal, fish, gold, labor, lumber and
port tokens last until the first 6 train. Engineer tokens stay active until the end of the
game.
18CLE First 6 train, except for the ANS, which remains open if not closed
by use of its special property.
18CZ Moravis-Silesia Variant only: the 3E train is discarded once used,
and the MW is closed when purchased by another company.
18Dixie First 6+1 train.
18GB The owning player may choose to close the company at any time after
the end of the first stock round. In addition, a private company closes if any company
builds track in its home hex, which is only possible after the first 4+2 train has been
purchased or removed.
18IN First 6 train. At this point privates 1 to 4 are nationalised, which
means they are still closed, but half the face value is paid as compensation to the owners
from the bank.
18Ireland First 8H train.
18Mex First 5 train, except for the SR, which closes when the fifth 3
train is bought.
18Neb When the first 5/7 train is bought.
18NK First 5 train, but the BTSZ token lasts to the first 6 train.
18NY First 12H train,
18NYC First 3E train.
18OE When its special ability is used, or the owning player closes it
during a stock round.
18Ruhr The BME closes when the first 4 train is sold. The other private
companies close if still open when the first 5 train is sold.
18SA First 6 train, but if the SFP is owned by a company it stays open
until the end of the game.
18SY-G First 5-x train.
18SY-O First 6-x train.
2038 Phase V.
Poseidon When their special powers are used, except for P4 (Poseidon).
Rolling Stock When the owner chooses to close them.
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© Keith Thomasson August 29th 2020 |