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13.4 - What happens if the bank runs out of money during a stock round?

1761, 1817, 18USA Nothing. The bank holds 12,000, but is effectively unlimited.
1800, 1825, 1829, 1829 Mainline, 1837, 1842 Not covered by the rules.
1812 Complete one more operating round. Also applies if the bank runs out of money during a merger round.
1822, 1822CA, 1831, 1835, 1837SX, 1838 Rheinland, 1841, 1847, 1851, 1853, 1853 v2, 1858, 1860, 1861 v2, 1867, 1876-35, 1898, 18AL, 18C2C, 18Dixie, 18GA, 18GA v2, 18Mex, 18TN Complete one more operating round.
1824, 1824 v2, 1826, 1827 Jr., 1830, 1830Lummerland, 1830NL, 1832, 1834, 1844, 1846, 1847AE, 1848, 1849, 1850, 1854, 1856, 1857, 1859, 1862, 1862EA, 1862EA v2, 1865 Sardinia, 1868, 1869 The Golden Spike, 1869 USA West, 1870, 1876 v2, 1876-30, 1876-30 v2, 1876-35 v2, 1879, 1881, 1883, 1889, 1891, 1893, 1895, 1899, 18??, 18Ardennes, 18BL, 18Chesapeake, 18CLE, 18EC, 18EU, 18EZ Levels 2 and 3, 18FL, 18GL, 18GM, 18IN, 18JP-T, 18Ireland, 18Kaas, 18MW, 18Neb, 18NK, 18NL, 18NW, 18NY, 18NYC, 18PA, 18Rhl Rhineland, 18SA, 18Scan, 18SS, 18SY, 18US, 18VA, 18West, 2038 Complete the next set of operating rounds.
1830 Cardgame, 1830BC, 1873, 18GB, Crisis, Rolling Stock The bank has unlimited money.
1861 v1 Not covered by the rules, but a clarification from JKLM Games states that you complete the stock round and then play three operating rounds.
1880 Nothing. The bank holds 37,860, but is effectively unlimited.
18Africa Nothing. The bank may still be without funds at the start of the subsequent operating round, at which point the game end will be triggered.
18CZ Nothing. The bank holds 13,840, but is effectively unlimited.
18EZ Level 1 Bank will issue IOUs if needed - does not technically run out of money.
18Lilliput The game ends after the 8th round (9th round in 3 player games). The bank is presumably not expected to run out.
18MS The game ends after 10 operating rounds.
18OE If prior to the purchase of an 8 train, complete one more operating round.
18Ruhr The players combine to put 600 Mark into the bank, repeating if necessary to give the bank a positive balance. The rules say nothing about how to handle situations where one or more playes has insufficient funds to contribute to this activity.
Poseidon The game ends after the 11th empire round. The bank is presumably not expected to run out.
Railroad Barons Not stated. The bank holds 16,512 and is probably never expected to run out.
Steam Over Holland The game ends after 15 rounds (5 stock rounds and 10 operating rounds). The bank is presumably not expected to run out.

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