| Games in the Zine |
Snakes and Ladders is the classic game, but when played by post you can't be sure
what the layout of the board is, or where the snakes and ladders really are. You are told
that the board follows some logic, and that the placement of snakes and ladders and how
far they move also follows a pattern. Players decide how far to move from a set of six
numbers (1-2-3-4-5-6), which must be used over each set of six turns. Players can also
nominate squares as trapdoors. If a square receives enough trapdoor votes then anyone
stopping on the square will fall through to the row below. All that is reported are the
squares that players end up on. The postal game thus becomes a game of deduction as
well as a race. The first player to end a turn on or beyond square 100. Click here to read the postal rules.
Postal Snakes and Ladders was devised by Alan Parr.
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© Keith Thomasson March 31st 2002 |