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Puerto Rico - Rules - Small Warehouse

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Small Warehouse

As described under the captain, players must store their unloaded goods at the end of the captain phase. If a player does not have sufficient storage space, he must return the goods to the goods supplies.

The owner of an occupied small warehouse may store, at the end of the captain phase, in addition to the single goods barrel he is allowed to store on his wind rose, all the barrels of one kind of goods that he chooses. The warehouse protects the player from returning goods to the supply. It does not protect the player from being required to load the good onto the cargo ships.

Note: The goods chosen are not actually stored on the small warehouse tile, but on the player's wind rose.

Small warehouse

Costs 3 doubloons
1 victory point

Store 1 kind of goods
(captain phase)

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Mail me © Keith Thomasson August 3rd 2002