Current {-} |
Complete {54} |
Winners {26} |
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In Samurai, players aim to capture figures of three types that are spread across the
Japanese islands. Each player has twenty tokens that are positioned to permit the
captures to take place. The player who deploys their tokens with the most skill to
capture more figures than their opponents wins the game. The total number of figures
captured is not the most important thing, it is whether more of each figure is captured by
you than by the other players.
Samurai was designed by Reiner Knizia and is published by Hans im Glück (German edition) and Rio Grande Games (English
edition).
Samurai is © 1998 Hans im
Glück / Rio Grande
Games.
You will need to know the rules of the game in order to play.
Playing via the Web
As with all games, rules are required. Please read the rules
of engagement that cover For Whom The Web Rocks
games. The following additional rules apply to these Samurai games.
- Samurai games require two to four players.
- Please use a subject of Samurai exxx when
sending orders (replace the 'xxx' with the game number, e.g. Samurai
e999).
- There are six player colours available. Players may give a preference for colour.
If no preference is expressed, a random colour will be assigned at the start of the
game.
- Private information is available from the game information
area. Players will be provided with usernames and passwords to access their
information.
- Board locations should always be referenced using the number-letter codes shown on the
board. Exceptions to this are the named cities of Akita, Kyoto and Sapporo. If
players are unable to identify a location in this way during a token or figure exchange,
they should be as clear as possible over the locations involved. If there is any
doubt I will ask for clarification.
- Figure placement will be random unless one or more players request manual placement and
all others agree - this speeds things up considerably.
- During figure placement, if manual, players should specify the figure type and the
location.
- During token placement, players should specify the token type (see below) and the
location.
- In your turn you may play one black bordered token and/or any number of red bordered
tokens from your hand. The red borders only appear in the private game information
and are equivalent to the Japanese characters on the original game tokens.
- There is no set order for token placement, but if you play more than one you should be
careful to order them in the sequence you wish them to be played. This is important,
as captured figures are removed the instant they are surrounded, rather than at the end of
a player's turn.
Key to Symbols and Token Types for Samurai
Games
Player colours |
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The City of Edo |
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Buddha tokens |
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The cities of
Akita, Kyoto
and Sapporo |
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High Helmet tokens |
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Rice Field tokens |
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Samurai tokens |
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Villages |
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Token exchange token |
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Ship tokens |
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Ronin token |
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Empty land space |
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Figure exchange token |
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Empty sea space |
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© Keith Thomasson November 13th 2016 |