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Oct 16th 2018 |
With the end of
the last 1825 game, the site is now closed for new games. Thanks to everyone who has taken
part for their contribution. |
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Mar 1st 2016 |
News! Real news!
New for the site is The Castles of Burgundy. Lots of options
available for this one, from everyone playing on the same board to the Spielbox or
Monastery rules, but the standard game will be randomly picked boards for each player,
with the players then deciding which side to play, and none of extra tiles or special
rules. But if you fancy some of those extras, you only have to ask. This news page makes
it look as though this is the first new game for nearly 10 years, but 2010 saw the arrival
of 1850, and 1860 came
along in 2014. Even so, not quite the level of expansion I had envisaged. It's amazing how
much time you lose when you retire. |
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Jan 13th 2014 |
Well, as you can
see, news is not something that I keep up with. In truth, I've been mailing out news
updates to the players directly, and this page has fallen out of favour. However, it is
important for me to announce that the game fees for playing on this site are no longer
required. Donations are always welcome to support the service, though. |
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Jun 6th 2006 |
Two new games
arrive on the site - Ingenious and Saint Petersburg. For Saint Petersburg you can play
a standard game, or play with the Banquet
expansion published in SpielBox at the end of 2005. |
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Mar 4th 2006 |
I somehow missed
a news item for the arrival of the first 18xx games, which were running as a trial.
They've been running long enough to take it further, and there are now five different 18xx
games on offer - 1800, 1825,
1830, 1856 and 1870. The biggest problem running these is time, as I do
not have programmed adjudication support, and the pages have to be updated manually. The
second problem is the tendency for players to provide simplified orders that do not make
the adjudication as quick as it should be. That may change if I ever get the time to do
the necessary work. In the meantime, a limited number of these games can be run at any one
time. |
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May 1st 2004 |
We have another
new arrival, although this is a variant rather than a completely new game. You can now
choose to play Railroad Dice with an extended bank. The
normal game has 40 dice in the bank, while the extended game adds another 20. This may not
make the games any longer, but it will reduce the likelihood of the game ending due to the
bank running out of dice. If you like this option, I can supply you with bags of 20 dice
for the real game, or even supply the game itself. Place your orders on the Heron Games
page if you're interested. |
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Apr 12th 2004 |
News two days in
a row? Something must be up. What's up is the arrival of another gaming option - Princes of Florence. Three to five players can
participate in this one, with a slight change of tack for the private info. Your hand of
cards will be included when you get solo messages about the game, rather than requiring a
look-up on the site. |
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Apr 11th 2004 |
The winners page
has been replaced by a wiiners/ratings page, which gives you three tables. The first is
the simple list of the number of games won, while the second is also pretty simple, and is
the points earned from those games. I'm using 5 points for first, 3 points for second and
1 point for third. The third list is the ratings list, which is the points total
divided by the number of games completed, and probably the best list for comparing
performance, if that's what you like to do. You need to have completed six games to appear
on this list. |
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Feb 18th 2004 |
Just in case
anyone thinks their sound card has died, I've removed the buzzing sound that plays when
the game pages open. No more will you get looks when you open a game in the office having
forgotten to turn the sound off first... |
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Jan 15th 2004 |
Time for an
update, especially as someone noticed the infrequency of news postings... I guess that's
because I'm just keeping things ticking over most of the time. New since the last update
is the arrival of Railroad Dice to play on the site, supported by an adjudicator to avoid
lots of manual updates. Next? Probably too soon to say, and definitely too soon to offer
for play. Let's just say that I have some ideas. You'll probably find out here in a year
or so...hopefully sooner! |
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Sep 28th 2003 |
Oh,
embarrassment, over a year since the last news update. Well, not much has happened apart
from games, games, and more games. The subject of this item is an update to the Rules of Engagement, clarifying how I handle absences, games on hold
and communication problems. I've been experiencing unreliable mail for a little while, but
it's difficult to know exactly where the problem lies once it has been sent. I'm sending
via a different ISP to see if that improves things. In the meantime, it helps if players
check their personal pages for messages, and keep an eye on the games they're playing in. |
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Sep 20th 2002 |
I'm well overdue
for an update, particularly as the Puerto Rico trial was passed with flying colours some
time ago, and there are now four games in progress. The main news for today is the start
of the 200th game. It kinda snuck up on me, and suddenly there it was. |
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Aug 1st 2002 |
Puerto Rico has made it to the blue screen, for a trial
game at least. The game should work through this medium, but I wanted to make it clear
that its long-term presence depends on how the first game goes. I'm also aware that the
game pages could be slow to download, so we'll see how the players find it. |
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Jun 4th 2002 |
Carcassonne has finally arrived for play on the site. You
can play the standard game or include The River
expansion. The new expansion kit that came out in April/May of this year may be along
later. |
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Jun 1st 2002 |
The discussion
area has gone again, mainly because it wasn't being used and I was just wasting my time
checking for messages that didn't exist. A nice idea in principle, but this community is
clearly more interested in playing games rather than just talking, and that suits me fine.
There are plenty of other places that offer the chance to discuss games, and do it a lot
better. One other change is the
arrival of bread crumb trails for each page, just below the main header. Their main
advantage is in providing alternate navigation, as none of my pages are particularly deep
in the structure.
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Feb 19th 2002 |
The discussion
area is back under the heading of Forums, using the Discus forum software. This allows
topics to be grouped sensibly, and also lets you search the messages, check for recent
messages, or even be notified by e-mail when new messages are posted. |
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Feb 1st 2002 |
The link to the
discussion area has gone. That's because a better one is on its way. |
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Jan 5th 2002 |
You'll have
noticed that Carcassonne hasn't made it to this silver screen yet, but the plans are still
there. It's just the time that isn't available. In the meantime, having
finished the last of the old Ra games, I've decided to offer it once more, although I may
well limit the number I run at any one time. |
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Sep 13th 2001 |
A bright day for
the site. A discussion area has arrived out of the blue. To be used for games
and related topics, please! |
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Sep 8th 2001 |
A black day for
the site, as some might say. I've decided, after thinking about it for some time, to
charge small game fees to play here, to weed out time wasters and to cover some
of the costs I incur in running the site and adjudicating the games. I hope this
won't spoil your enjoyment of the site. |
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Aug 18th 2001 |
So, what next?
Carcassonne has been mentioned and is something I was already looking at. Now
I feel pretty sure that it will be joining the games on offer, but I need to write an
adjudication program for it first. I've scanned the tiles, but may well do this
using geometric tiles to reduce the graphic sizes for a quicker download. It will be
interesting to see how long it is before the first game can be offered. In the
meantime, the game is on offer elsewhere - check out amarriner.com. |
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Apr 5th 2001 |
I've had a number
of queries on games, either about the game rules themselves or how the web-based games
work. While I don't have all the original game rules available, please note that
nearly all the questions could have been answered from the Rules of
Engagement page and the specific rules on each game's main page. You are
supposed to be familiar with these if you're playing here, so please make sure you know
how the system works. If something is missing, let me know. |
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Mar 14th 2001 |
Ra games came off the agenda today. The second game finished
recently, and like the first took more than a year to complete. I can run at least
four other games in that time, so have decided not to run any more games of Ra on the web
site. There is also the aspect of the game that leaves players out of the action
once they have used up all their suns. That's not so much of a problem
face-to-face, as they'll be back in again quite soon, but with the pace of the game on the
web they could be out for a couple of months. My preference is for games that keep
all the players occupied. |
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Feb 24th 2001 |
The private game
information for players has finally been moved to a new server, which should improve a
service that was plagued with response failures. |
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Jan 31st 2001 |
For the first
time, the logged number of visits to the site in a single month has topped 1,000.
Considering that this is measured purely from the main page for the whole site, rather
than a total of individual page visits, that's not bad! All you naughty people who
bookmark your own game pages and go straight there are keeping the numbers down, but you
keep doing what's best for you.
All of the FWTWR pages have now been changed to the new format, and changed again when I
realised that it was more effective for download times to have one graphic for all the
navigation icons rather than one for each link. The revision allowed me to test the
theory of making such a change easily - and it was proved. No doubt you'll let me
know if you experience any problems.
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Jan 14th 2001 |
The idea of this
news section is to provide some information on what is going on behind the scenes, but
don't expect daily updates or earth-shattering revelations!The first thing is that
there are some style changes on the way, notably the arrival of some quick-navigation
icons. If the graphics are not intuitive (and let's face it, however much people
like to think icons are intuitive, it's quite rare unless you already have a clue
what they might mean), you should get additional help if you hover your mouse pointer over
them. The top row are for Home and the various support pages, while the bottom row
are for the various games. Clicking on the heron continues to take you to my overall
home page.
The top-right icon is for search. The search isn't new in itself, but I've been
quite lax in publicising it. When you go to the search page you can choose to limit
your search to the pages in For Whom The Web Rocks, or search all
of my pages.
I've been wanting to do something like this for some time, but have been concerned over
how to deal with updates. As my ISP doesn't handle server-side processing of web
pages, I can't update the navigation bar and have all the other pages automatically
update. Fortunately, I've found a means of doing this in my development area.
I have to republish all the pages, yes, but I won't have to edit them one by one. It
will make me consider any changes and make sure they're worthwhile!
These changes will be introduced across all the pages as and when I can get round to
them. In the process, I will be making sure that all graphics carry pop-up text, to
make the site more accessible to users with disabilities.
If you have any comments on this change, please let me know, particularly if you think
it slows the site down too much. It shouldn't, according to the estimates of
download times I've got for the revised pages.
Secondly, the Rules of Engagement have been updated. This is less of a change
to these rules, more of a revision to the layout, and hopefully clarification of a couple
of points.
Finally, apologies for
continued problems with the private game information. I'm hoping to be able to make
some progress with this shortly.
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